Friday, February 21, 2014
The community begins to tie the pieces together...
Everything in our three games is full of Easter eggs, all pointing to each other. It’s fun when the community starts to decrypt it all!
Tuesday, February 18, 2014
Ken Levine's amibtious new goal:
“To make narrative-driven games for the core gamer that are highly replayable.”
Nice phishing attempt
…except the line “…to our offices here in South Africa” with an email address in Finland kinda failed.
Monday, February 17, 2014
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